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	<title>Comments on: GTD for animation?</title>
	<atom:link href="http://jasonschleifer.com/2009/06/06/gtd-for-animation/feed/" rel="self" type="application/rss+xml" />
	<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/</link>
	<description>Animation, Rigging, and a whole lotta talkin.</description>
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		<title>By: Heather</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2713</link>
		<dc:creator>Heather</dc:creator>
		<pubDate>Tue, 09 Jun 2009 19:23:21 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2713</guid>
		<description>Talk about synchronicity - this kind of thing has been percolating in my head and wanting me to do something with it for awhile now.  Looks like the universe is smacking me upside the head, now.

Thanks for the post.</description>
		<content:encoded><![CDATA[<p>Talk about synchronicity &#8211; this kind of thing has been percolating in my head and wanting me to do something with it for awhile now.  Looks like the universe is smacking me upside the head, now.</p>
<p>Thanks for the post.</p>
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		<title>By: Chaitanya Limaye</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2707</link>
		<dc:creator>Chaitanya Limaye</dc:creator>
		<pubDate>Tue, 09 Jun 2009 10:14:27 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2707</guid>
		<description>Hey Jason!
Nice post. I like your approach of breaking down things into stage-wise importance.

I follow a similar method, all comments I get from mentor critiques or from peers go into a list and then I just number all those things to reorder them, then usually draw a little &quot;icon&quot; for every group of notes - like a head icon for &quot;facials&quot;.
I love this part the most - striking them off one-by-one as I go finish them one at a time :)

Cheers!</description>
		<content:encoded><![CDATA[<p>Hey Jason!<br />
Nice post. I like your approach of breaking down things into stage-wise importance.</p>
<p>I follow a similar method, all comments I get from mentor critiques or from peers go into a list and then I just number all those things to reorder them, then usually draw a little &#8220;icon&#8221; for every group of notes &#8211; like a head icon for &#8220;facials&#8221;.<br />
I love this part the most &#8211; striking them off one-by-one as I go finish them one at a time <img src='http://jasonschleifer.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Cheers!</p>
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		<title>By: jason</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2702</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Mon, 08 Jun 2009 22:23:52 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2702</guid>
		<description>Heya Matt!
Tough one.. that&#039;s a lot to do in one day!  Not sure how specifically gtd would work, but planning and being able to focus would certainly help!

Sounds like trying the &quot;pomodoro&quot; technique might help for helping you focus on different areas.  Check it out:
http://www.pomodorotechnique.com/</description>
		<content:encoded><![CDATA[<p>Heya Matt!<br />
Tough one.. that&#8217;s a lot to do in one day!  Not sure how specifically gtd would work, but planning and being able to focus would certainly help!</p>
<p>Sounds like trying the &#8220;pomodoro&#8221; technique might help for helping you focus on different areas.  Check it out:<br />
<a href="http://www.pomodorotechnique.com/" rel="nofollow">http://www.pomodorotechnique.com/</a></p>
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		<title>By: jason</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2701</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Mon, 08 Jun 2009 21:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2701</guid>
		<description>Heya pascal!

haven&#039;t been using toggl for a while now.. I should get back into it!  hopefully the system I decide on will allow some sort of task timing so i can do both together. :)</description>
		<content:encoded><![CDATA[<p>Heya pascal!</p>
<p>haven&#8217;t been using toggl for a while now.. I should get back into it!  hopefully the system I decide on will allow some sort of task timing so i can do both together. <img src='http://jasonschleifer.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Pascal</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2700</link>
		<dc:creator>Pascal</dc:creator>
		<pubDate>Mon, 08 Jun 2009 21:14:27 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2700</guid>
		<description>BTW are you still using Toggl? You got me hooked on that site/app!

Thanks!</description>
		<content:encoded><![CDATA[<p>BTW are you still using Toggl? You got me hooked on that site/app!</p>
<p>Thanks!</p>
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		<title>By: Pascal</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2698</link>
		<dc:creator>Pascal</dc:creator>
		<pubDate>Mon, 08 Jun 2009 20:16:52 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2698</guid>
		<description>If you like GTD, you will love ZTD (Zen to Done). Based on GTD it takes the good of GTD and adds some simplifications.

See this link for some parallels between GTD/ZTD
http://zenhabits.net/2007/04/zen-to-done-ztd-the-ultimate-simple-productivity-system/

Check out the blogger&#039;s book new book:
http://thepowerofless.com/book/

Very much applicable in life and animation.</description>
		<content:encoded><![CDATA[<p>If you like GTD, you will love ZTD (Zen to Done). Based on GTD it takes the good of GTD and adds some simplifications.</p>
<p>See this link for some parallels between GTD/ZTD<br />
<a href="http://zenhabits.net/2007/04/zen-to-done-ztd-the-ultimate-simple-productivity-system/" rel="nofollow">http://zenhabits.net/2007/04/zen-to-done-ztd-the-ultimate-simple-productivity-system/</a></p>
<p>Check out the blogger&#8217;s book new book:<br />
<a href="http://thepowerofless.com/book/" rel="nofollow">http://thepowerofless.com/book/</a></p>
<p>Very much applicable in life and animation.</p>
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		<title>By: Helder Lopes</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2694</link>
		<dc:creator>Helder Lopes</dc:creator>
		<pubDate>Mon, 08 Jun 2009 15:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2694</guid>
		<description>Hi Jason! 

Adding the extra &quot;@Body, @face&quot; is a really cool thing.

sometimes, I did the list of things to correct and often I changed things, that later I have to change again, because I moved a parent control after the child ! (stupid boy! :D)

cheers.</description>
		<content:encoded><![CDATA[<p>Hi Jason! </p>
<p>Adding the extra &#8220;@Body, @face&#8221; is a really cool thing.</p>
<p>sometimes, I did the list of things to correct and often I changed things, that later I have to change again, because I moved a parent control after the child ! (stupid boy! <img src='http://jasonschleifer.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> )</p>
<p>cheers.</p>
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		<title>By: Anirudh</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2693</link>
		<dc:creator>Anirudh</dc:creator>
		<pubDate>Mon, 08 Jun 2009 15:11:05 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2693</guid>
		<description>Hey Jason,

I have just started reading this book, around 10 pages down and considering your post, I am so eager to read the entire book. 

Your idea of breaking tasks down, adding context and energy level can indeed be a breakthru in terms of workflow and having a better management of time at hand. Tags like BODY/FACIAL/FINESSE and so on can be super useful for animators in focusing on the most important things first. 

What can be challenging is that, what if the context is BODY and energy required is HIGH, then getting to it can come with crossing many procrastination barrier since sometimes we may not be in the best of energy levels and at the same time this task has more priority than others. 

Anyways, I will definitely keep a shot at this and see how it goes.

So do you use pen and paper for this kind of GTD, or any applications ?

Thanks for this fantastic insight ! Cheers!</description>
		<content:encoded><![CDATA[<p>Hey Jason,</p>
<p>I have just started reading this book, around 10 pages down and considering your post, I am so eager to read the entire book. </p>
<p>Your idea of breaking tasks down, adding context and energy level can indeed be a breakthru in terms of workflow and having a better management of time at hand. Tags like BODY/FACIAL/FINESSE and so on can be super useful for animators in focusing on the most important things first. </p>
<p>What can be challenging is that, what if the context is BODY and energy required is HIGH, then getting to it can come with crossing many procrastination barrier since sometimes we may not be in the best of energy levels and at the same time this task has more priority than others. </p>
<p>Anyways, I will definitely keep a shot at this and see how it goes.</p>
<p>So do you use pen and paper for this kind of GTD, or any applications ?</p>
<p>Thanks for this fantastic insight ! Cheers!</p>
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		<title>By: Robbie</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2691</link>
		<dc:creator>Robbie</dc:creator>
		<pubDate>Mon, 08 Jun 2009 10:49:57 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2691</guid>
		<description>Jason,

The idea of putting &quot;energy&quot; into the list is good, in fact usually I do what I want to do first. For example while I am working on the body sometimes I feel like I need to do a first pass of the lipsync because I am &quot;in that mood&quot;, so I do that first because I feel like it&#039;s easier to do it, and I do it faster and without much &quot;energy&quot;, and when I am done I go back to the body with a freshier mind as well and more energy.  So I think that is another good habit for us animators.

Robbie</description>
		<content:encoded><![CDATA[<p>Jason,</p>
<p>The idea of putting &#8220;energy&#8221; into the list is good, in fact usually I do what I want to do first. For example while I am working on the body sometimes I feel like I need to do a first pass of the lipsync because I am &#8220;in that mood&#8221;, so I do that first because I feel like it&#8217;s easier to do it, and I do it faster and without much &#8220;energy&#8221;, and when I am done I go back to the body with a freshier mind as well and more energy.  So I think that is another good habit for us animators.</p>
<p>Robbie</p>
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		<title>By: Matt</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2688</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 08 Jun 2009 07:00:46 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2688</guid>
		<description>Hey Jason, nice post. Do you think this could be applied in any way to fast blocking. I&#039;m working in Tv series industry, in France. We have to do 150 frames a day. We usually have very few retakes as long as the idea of th shot is clear for the audience, like if it&#039;s not popping too much, it&#039;s ok, so I won&#039;t be able to use this on my everyday work.
Let me explain you my workflow.
- I liten to the audio debrief from the director and the animator supervisor, 1 or 2 times while the 3d scene is opening
- I listen to the sound of the shot 3 or 4 times and breakdown the major accents if it&#039;s a dialogue shot or think about the action if it&#039;s an action shot.
- I make an advanced blocking, in spline, with anticipations,  ease in and overshoot, not really working with the tangents but addings keys.
- 1st (and often only) lips pass
- eyes and brows
- 1st preview
- refine polish
- previews until it&#039;s ok
- Show to the lead
- retake
- Waiting for validation

150 frames a day is quite hard. It&#039;s often the first clear idea that is in the shot. We don&#039;t have time to explore new ideas, or once every 3 or 4 shot.
 How can GTD be used in such an industry to help me focus all day and still can be more creative and bring new things to the shots?


Matt</description>
		<content:encoded><![CDATA[<p>Hey Jason, nice post. Do you think this could be applied in any way to fast blocking. I&#8217;m working in Tv series industry, in France. We have to do 150 frames a day. We usually have very few retakes as long as the idea of th shot is clear for the audience, like if it&#8217;s not popping too much, it&#8217;s ok, so I won&#8217;t be able to use this on my everyday work.<br />
Let me explain you my workflow.<br />
- I liten to the audio debrief from the director and the animator supervisor, 1 or 2 times while the 3d scene is opening<br />
- I listen to the sound of the shot 3 or 4 times and breakdown the major accents if it&#8217;s a dialogue shot or think about the action if it&#8217;s an action shot.<br />
- I make an advanced blocking, in spline, with anticipations,  ease in and overshoot, not really working with the tangents but addings keys.<br />
- 1st (and often only) lips pass<br />
- eyes and brows<br />
- 1st preview<br />
- refine polish<br />
- previews until it&#8217;s ok<br />
- Show to the lead<br />
- retake<br />
- Waiting for validation</p>
<p>150 frames a day is quite hard. It&#8217;s often the first clear idea that is in the shot. We don&#8217;t have time to explore new ideas, or once every 3 or 4 shot.<br />
 How can GTD be used in such an industry to help me focus all day and still can be more creative and bring new things to the shots?</p>
<p>Matt</p>
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		<title>By: jason</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2683</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Sun, 07 Jun 2009 22:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2683</guid>
		<description>Robbie, that sounds pretty cool!  I&#039;m looking forward to hearing how the contexts work for ya! :)

Another thing you can add is the idea of &quot;energy&quot;.  Figure out how much energy you need to be able to address those notes, and then do the right notes at the right time of day.  If you can totally cruz through body mechanics, make sure you do them at a time when you&#039;re okay with not focusing as much.  If you have to concentrate for facial, make sure to address those notes when you&#039;re in the mood to concentrate.</description>
		<content:encoded><![CDATA[<p>Robbie, that sounds pretty cool!  I&#8217;m looking forward to hearing how the contexts work for ya! <img src='http://jasonschleifer.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Another thing you can add is the idea of &#8220;energy&#8221;.  Figure out how much energy you need to be able to address those notes, and then do the right notes at the right time of day.  If you can totally cruz through body mechanics, make sure you do them at a time when you&#8217;re okay with not focusing as much.  If you have to concentrate for facial, make sure to address those notes when you&#8217;re in the mood to concentrate.</p>
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		<title>By: jason</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2682</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Sun, 07 Jun 2009 22:22:35 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2682</guid>
		<description>Heya wenny!

luckily I&#039;m using propritary software at work that saves all the time.. so even if it crashes I usually don&#039;t loose any work.

When I was using Maya, I got in the habbit of hitting ctrl+s every time I made an important change.. sometimes that was every minute, sometimes every 10 seconds.  It was literally like &quot;set key, set key, save, set key, save, set key, set key, set key, save&quot;.  That way I never lost that much data. :)</description>
		<content:encoded><![CDATA[<p>Heya wenny!</p>
<p>luckily I&#8217;m using propritary software at work that saves all the time.. so even if it crashes I usually don&#8217;t loose any work.</p>
<p>When I was using Maya, I got in the habbit of hitting ctrl+s every time I made an important change.. sometimes that was every minute, sometimes every 10 seconds.  It was literally like &#8220;set key, set key, save, set key, save, set key, set key, set key, save&#8221;.  That way I never lost that much data. <img src='http://jasonschleifer.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Robbie</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2680</link>
		<dc:creator>Robbie</dc:creator>
		<pubDate>Sun, 07 Jun 2009 21:14:36 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2680</guid>
		<description>Hey Jason,

Thanks for sharing this new method, it sounds very interesting.

I have never heard of it before today, but I think I have been using it (without knowing) for a while now when I am working on my animations. 
Everytime I get feedback from the director or  other animators I usually make a list of fixes I need to do like you said, and usually that list is quite messy because it has everything not in a logical order.

Then I put some x&#039;s next to each note to remember what to do first, what&#039;s more important gets 3 x&#039;s (body), then the face gets 2 x&#039;s and the finesse gets only one. That way everything is much more clear to me and I think it helps me better understand how much time I need to spend on each fix depending on how much time I have to do them.

So I think that is a good method, of course the one you described from the book it&#039;s even more precise and less messy. I will give it a shot and let you know, but I am sure it helps clear your mind.

Robbie</description>
		<content:encoded><![CDATA[<p>Hey Jason,</p>
<p>Thanks for sharing this new method, it sounds very interesting.</p>
<p>I have never heard of it before today, but I think I have been using it (without knowing) for a while now when I am working on my animations.<br />
Everytime I get feedback from the director or  other animators I usually make a list of fixes I need to do like you said, and usually that list is quite messy because it has everything not in a logical order.</p>
<p>Then I put some x&#8217;s next to each note to remember what to do first, what&#8217;s more important gets 3 x&#8217;s (body), then the face gets 2 x&#8217;s and the finesse gets only one. That way everything is much more clear to me and I think it helps me better understand how much time I need to spend on each fix depending on how much time I have to do them.</p>
<p>So I think that is a good method, of course the one you described from the book it&#8217;s even more precise and less messy. I will give it a shot and let you know, but I am sure it helps clear your mind.</p>
<p>Robbie</p>
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		<title>By: Wenny</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2677</link>
		<dc:creator>Wenny</dc:creator>
		<pubDate>Sun, 07 Jun 2009 15:58:36 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2677</guid>
		<description>Great Post. I like sorting things out before doing it.
Be on schedule also a part of GTD i think.

Jason I have a personal question for you. How do you face the fact of program crushes. It is so annoying sometimes, specially for the person like me who always forget to save. Then BOOO! 2 hours of works gone..
I am so bugged..
What happened then, I have less patience keep doing the work..
I reckon that happen to everyone, thought I am curious what other people would do after that..

Wenny</description>
		<content:encoded><![CDATA[<p>Great Post. I like sorting things out before doing it.<br />
Be on schedule also a part of GTD i think.</p>
<p>Jason I have a personal question for you. How do you face the fact of program crushes. It is so annoying sometimes, specially for the person like me who always forget to save. Then BOOO! 2 hours of works gone..<br />
I am so bugged..<br />
What happened then, I have less patience keep doing the work..<br />
I reckon that happen to everyone, thought I am curious what other people would do after that..</p>
<p>Wenny</p>
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		<title>By: jason</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2675</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Sun, 07 Jun 2009 07:48:14 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2675</guid>
		<description>I like to think that too many artists forget that they need to know this stuff, too.  It&#039;s certainly not taught in art school, and if it were many of us would have more hair, be fitter, have better relationships, and be much less awkward at various social functions. :)</description>
		<content:encoded><![CDATA[<p>I like to think that too many artists forget that they need to know this stuff, too.  It&#8217;s certainly not taught in art school, and if it were many of us would have more hair, be fitter, have better relationships, and be much less awkward at various social functions. <img src='http://jasonschleifer.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Scott S</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2674</link>
		<dc:creator>Scott S</dc:creator>
		<pubDate>Sun, 07 Jun 2009 05:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2674</guid>
		<description>Jason,

it&#039;s a slippery slope to middle management ;)  This is a nice breakdown of David Allen&#039;s system. I need to re-read that book now that my b12 levels are back up.

Scott</description>
		<content:encoded><![CDATA[<p>Jason,</p>
<p>it&#8217;s a slippery slope to middle management <img src='http://jasonschleifer.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   This is a nice breakdown of David Allen&#8217;s system. I need to re-read that book now that my b12 levels are back up.</p>
<p>Scott</p>
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		<title>By: shhLIFE! &#187; Blog Archive &#187; Another Context Example</title>
		<link>http://jasonschleifer.com/2009/06/06/gtd-for-animation/comment-page-1/#comment-2672</link>
		<dc:creator>shhLIFE! &#187; Blog Archive &#187; Another Context Example</dc:creator>
		<pubDate>Sun, 07 Jun 2009 04:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://jasonschleifer.com/?p=462#comment-2672</guid>
		<description>[...] This is from my example of my &#8220;Fixing the bathroom&#8221; project in my previous post. [...]</description>
		<content:encoded><![CDATA[<p>[...] This is from my example of my &#8220;Fixing the bathroom&#8221; project in my previous post. [...]</p>
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