I’ve started working on getting Part 3 up and available. This morning I finished with Part 3a. This section discusses arms, and how to handle switching between FK and IK. It also looks at locking down elbows, and a whole bunch of fun stuff!
Go straight to the page, or check out the preview [...]
In my continued quest to get all the Animator Friendly Rigging tutorials available, I’ve just finished uploading Part 2b – the continuation of Part 2a.
This part focuses on finishing the Torso rig, and gets into the head and neck. It’s quite a long one.. the movie file that comes with it is over [...]
Continuing with the act of getting the Animator Friendly Rigging series up and running, I’ve now got Part 2a available for purchae from lulu.com!
Just as before with part 1, I’ve uploaded an example pdf with about 13 or so pages demonstrating some of the documentation, and also provided a 6+ minute example [...]
Heya folks!
As I mentioned earlier, the Animator Friendly Rigging instructional series will no longer be available through Autodesk. It’s been a great run with Autodesk, and they have done a wonderful job selling the series. However, they decided that they will no longer be selling the DVD online.
I have received such great feedback [...]
Heya folks!
A lot of people have asked me over the years where they can find the js_greasePencil script for Maya that I wrote a while ago.
This is a handy script that lets you draw on top of your Maya scene. You can use it for thumbnails, roughing out timing, drawing arcs, etc. It’s [...]
I received an email yesterday from a person who purchased the Animator Friendly Rigging series and found that two mel scripts were missing:
js_matchObj.mel and js_matchObjUI.mel.
I’ve heard of others missing these as well, so I added them to the downloads page, along with js_iterator.mel.
If you’re missing them.. enjoy!
note: you must be logged [...]
One of the things I’ve learned over the years is that it’s important to share your ideas as much as possible. That’s how innovation happens. It’s how things progress. It’s how we learn. I’ve never been afraid to put my own ideas out there because I know I’ll get back more [...]
A number of people have asked what specifially is covered in my two DVDs – Integrating a Creature Rig Withing a Production Pipeline and Fast Animation Rigs, so here ya go!
Integrating a Creature Rig Into a Production Pipeline
Definition of a “Pipeline” Examples: Film, Modeling, Shot Determining how animation rig itself [...]
People have been asking, and I’ve finally gotten around to providing both my Fast Animation Rigs DVD and Integrating a Creature Rig within a Production Pipeline DVD as downloadable from LULU.com.
You can access them and other items in the store.
I’m often asked if these titles are still relevant in the industry today, [...]
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