One of the things that I’ve always said is that the techniques I discuss in Animator Friendly Rigging can be used in almost any package. The main idea is that even though the tutorials come with all sorts of mel scripts and files and explicit instructions for Maya, what people should take away are the […]
In my previous post I discusses the inbox zero side of my current gtd setup.. Basically processing all my email down to zero. The trick here is not that I’m completing everything in my email, it’s that I’m cleansing and moving it to a single trusted place. That means that no matter what, I have […]
I’m such a dork. This past week I’ve been doing my darndest to try and maintain a zero-sized inbox, both at home and at work. This is an incredibly daunting task. As work I receive a TON of email every day. And by a ton, I mean a metric buttload of email. One quick example.. […]
A couple of years ago I posted this walkcycle workflow demo on YouTube.. it shows me using the AFR rig to do a walk. Thought it might be interesting to put it up again in case people haven’t seen it before.
I’ve now added the Animator Friendly Rigging – Part 4 page to the website, complete with example pdf files and links to the example youtube movies. Here’s an example of the movie for part 4a: Now that all of the parts are up and available for purchase either independently, or as a bundle, I’m continuing […]
Heya folks! I have some great news! As of tonight, the entire 8 set of Animator Friendly Rigging materials are available for purchase from my new store at fastspring.com! You can buy bit individually for $14.99 a piece, or you can jump in with both feet and buy the entire set at once! If you […]
Hey folks, Sorry for the delay in the rest of the AFR series being available. The content is ready, but I’m having trouble getting it available on lulu.com. For some reason the movies aren’t uploading correctly, so I’m not able to make a product for purchasing. I’m looking into alternative vendors besides lulu.. if any […]
As most of you know, for the past two years I’ve been working as Head of Character Animation on Megamind. We’ve been working hard, and it’s been a lot of fun. Animation is cranking away, and I can’t wait to see people’s reactions to the film in November! The latest trailer has come out and […]
Whew! Part 3b is up and available now! I’m finding that it’s taking about 2 hours or so to convert each section to be available for download through lulu, so at this rate hopefully I’ll be done by the end of the week! 🙂 Go straight to the page, or check out the preview video:
I’ve started working on getting Part 3 up and available. This morning I finished with Part 3a. This section discusses arms, and how to handle switching between FK and IK. It also looks at locking down elbows, and a whole bunch of fun stuff! Go straight to the page, or check out the preview video: […]