Animator Friendly Rigging

Animator Friendly Rigging is one of the top training tools available to learn the ins and outs of creating character rigs that your animators will enjoy working with.

Based on the same principles that animators use when animating, these tools will teach you not just how to create one particular type of rig, but they will help you develop a systematic and creative approach to solve almost any rigging problem.

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This 8 chapter series (broken into 4 parts) helps teach the rigger to look at a problem, get reference, analyze it, try some ideas, generate a toolkit of techniques, and apply them in a way that will make their animators more productive and creative.

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You can also purchase the entire bundle with all the training materials at once for a nice discount!


135 Responses

  1. Ken says:

    Hi Jason,

    I am Animation Mentor Alumnus. Thanks for all your mentoring in the past.

    I have been looking to improve my technical skills in the area of rigging. I currently am pretty good at doing basic rigs with non linear deformers, constraints and parenting relationships when I have to rig and animate props in my scenes. But I’m don’t know much about bones and skinning. I was wondering if you would recommend this to animators wishing to improve their rigging skills, or if the tutorials are more aimed at riggers that already have some rigging knowledge?

    Best,

    Ken

  2. […] AFR, Animator Friendly Rigging […]

  3. Tawiah says:

    I recently bought the bundle and right after watching the first part, I deleted almost all the other rigging tutorials on my PC. Haha!

  4. Felipe Sanges says:

    Hi, I’ve just bought the entire series, but I there’s no scripts, maya scenes or documentation for any of the videos. Is there a link to download them? Thank you.

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